Hi, since this is my first post let me say Fan definitely looks interesting and after a (admittedly superficial) look seems to have gotten quite a few design decisions right (IMHO of course :)
Anyway, after a little fooling I stumbled onto something I'd like to know if it's a bug or a feature. I wrote this naive fibonacci -function, don't ask why it's using Floats that's just a side-effect of me testing the type system:
The compiler correctly barfed whenever I tried to use non-float constants up there except with the comparison. x < 2 compiled just fine but died at run time. So, is this a bug or a feature? (I'd personally like the compiler to catch this)
Sampo
brianWed 16 Apr 2008
Yeap that is a bug - looks like == and != does the check for comparable types, but not the < operator. Thanks for your feedback.
brianThu 17 Apr 2008
Fixed for build 1.0.25
This method just needed to include those operators.
sampoThu 17 Apr 2008
Thanks for a quick answer and fix. The source code looked interesting and hackable as well.. maybe I'll muck around with it sometime =)
sampo Wed 16 Apr 2008
Hi, since this is my first post let me say Fan definitely looks interesting and after a (admittedly superficial) look seems to have gotten quite a few design decisions right (IMHO of course :)
Anyway, after a little fooling I stumbled onto something I'd like to know if it's a bug or a feature. I wrote this naive fibonacci -function, don't ask why it's using Floats that's just a side-effect of me testing the type system:
The compiler correctly barfed whenever I tried to use non-float constants up there except with the comparison. x < 2 compiled just fine but died at run time. So, is this a bug or a feature? (I'd personally like the compiler to catch this)
brian Wed 16 Apr 2008
Yeap that is a bug - looks like == and != does the check for comparable types, but not the < operator. Thanks for your feedback.
brian Thu 17 Apr 2008
Fixed for build 1.0.25
This method just needed to include those operators.
sampo Thu 17 Apr 2008
Thanks for a quick answer and fix. The source code looked interesting and hackable as well.. maybe I'll muck around with it sometime =)